45游戏网-游戏爱好者乐园

45游戏网-游戏爱好者乐园

如何读游戏内存

59

读取游戏内存的方法取决于你使用的操作系统和开发环境。以下是针对不同平台的一些方法:

Windows平台

使用PyMem库

1. 安装PyMem库:

```bash

pip install pymem

```

2. 使用以下代码读取游戏内存:

```python

from pymem import Pymem

连接到游戏进程

pm = Pymem("game.exe")

获取游戏模块的基址

game_module = pm.module_from_name("game.exe").lpBaseOfDll

读取内存数据

value = pm.read_int(game_module + 0x1234) 读取整数

health = pm.read_float(game_module + 0x5678) 读取浮点数

name = pm.read_string(game_module + 0x9ABC, length=20) 读取字符串

```

使用Windows API

1. 获取目标进程ID:

```python

import psutil

def find_process_id(process_name):

for proc in psutil.process_iter(['pid', 'name']):

if process_name.lower() in proc.info['name'].lower():

return proc.info['pid']

```

2. 获取游戏基址:

```python

import ctypes

def get_game_base_address(process_id):

game_base_address = ctypes.c_ulonglong(0)

ctypes.windll.psapi.GetModuleBaseName(process_id, None, ctypes.byref(game_base_address))

return game_base_address.value

```

3. 读取内存数据:

```python

def read_memory_data(process_id, base_address, offset, length):

process = psutil.Process(process_id)

memory = process.memory_info()

return memory.rss[offset:offset + length]

```

Android平台

使用Android Debug Bridge (ADB)

1. 获取游戏进程ID:

```bash

adb shell ps | grep game_process_name

```

2. 获取游戏进程的内存信息:

```bash

adb shell dumpsys meminfo game_process_name

```

3. 读取游戏内存数据:

```bash

adb shell cat /proc/game_process_id/mem

```

使用JNI (Java Native Interface)

1. 编写JNI代码来读取游戏内存数据。

2. 使用Android NDK编译和集成JNI代码。

Linux平台

使用syscall系统调用

1. 获取目标进程ID:

```c

include

include

pid_t get_process_id(const char *process_name) {

pid_t pid = -1;

DIR *dir;

FILE *fp;

char filename;

char cmdline;

struct dirent *entry;

dir = opendir("/proc");

if (dir) {

while (entry = readdir(dir)) {

if (entry->d_type == DT_DIR && sscanf(entry->d_name, "%d", &pid) == 1) {

if (strcmp(entry->d_name, process_name) == 0) {

break;

}

}

}

closedir(dir);

}

return pid;

}

```

2. 使用`process_vm_readv`系统调用读取内存数据:

```c

include

include

include

ssize_t read_memory(pid_t pid, unsigned long address, void *buffer, size_t length) {

struct iovec local_iov = {

.iov_base = buffer,

.iov_len = length

};

struct iovec remote_iov = {

.iov_base = (void *)address,

.iov_len = length

};

return process_vm_readv(pid, &local_iov, 1, &remote_iov, 1, 0);

}

```

总结

读取游戏内存的方法因平台和编程环境的不同而有所差异。在Windows平台上,可以使用PyMem库或Windows API;在Android平台上,可以使用ADB或JNI;在Linux平台上