读取游戏内存的方法取决于你使用的操作系统和开发环境。以下是针对不同平台的一些方法:
Windows平台
使用PyMem库
1. 安装PyMem库:
```bash
pip install pymem
```
2. 使用以下代码读取游戏内存:
```python
from pymem import Pymem
连接到游戏进程
pm = Pymem("game.exe")
获取游戏模块的基址
game_module = pm.module_from_name("game.exe").lpBaseOfDll
读取内存数据
value = pm.read_int(game_module + 0x1234) 读取整数
health = pm.read_float(game_module + 0x5678) 读取浮点数
name = pm.read_string(game_module + 0x9ABC, length=20) 读取字符串
```
使用Windows API
1. 获取目标进程ID:
```python
import psutil
def find_process_id(process_name):
for proc in psutil.process_iter(['pid', 'name']):
if process_name.lower() in proc.info['name'].lower():
return proc.info['pid']
```
2. 获取游戏基址:
```python
import ctypes
def get_game_base_address(process_id):
game_base_address = ctypes.c_ulonglong(0)
ctypes.windll.psapi.GetModuleBaseName(process_id, None, ctypes.byref(game_base_address))
return game_base_address.value
```
3. 读取内存数据:
```python
def read_memory_data(process_id, base_address, offset, length):
process = psutil.Process(process_id)
memory = process.memory_info()
return memory.rss[offset:offset + length]
```
Android平台
使用Android Debug Bridge (ADB)
1. 获取游戏进程ID:
```bash
adb shell ps | grep game_process_name
```
2. 获取游戏进程的内存信息:
```bash
adb shell dumpsys meminfo game_process_name
```
3. 读取游戏内存数据:
```bash
adb shell cat /proc/game_process_id/mem
```
使用JNI (Java Native Interface)
1. 编写JNI代码来读取游戏内存数据。
2. 使用Android NDK编译和集成JNI代码。
Linux平台
使用syscall系统调用
1. 获取目标进程ID:
```c
include include pid_t get_process_id(const char *process_name) { pid_t pid = -1; DIR *dir; FILE *fp; char filename; char cmdline; struct dirent *entry; dir = opendir("/proc"); if (dir) { while (entry = readdir(dir)) { if (entry->d_type == DT_DIR && sscanf(entry->d_name, "%d", &pid) == 1) { if (strcmp(entry->d_name, process_name) == 0) { break; } } } closedir(dir); } return pid; } ``` 2. 使用`process_vm_readv`系统调用读取内存数据: ```c include include include ssize_t read_memory(pid_t pid, unsigned long address, void *buffer, size_t length) { struct iovec local_iov = { .iov_base = buffer, .iov_len = length }; struct iovec remote_iov = { .iov_base = (void *)address, .iov_len = length }; return process_vm_readv(pid, &local_iov, 1, &remote_iov, 1, 0); } ``` 总结 读取游戏内存的方法因平台和编程环境的不同而有所差异。在Windows平台上,可以使用PyMem库或Windows API;在Android平台上,可以使用ADB或JNI;在Linux平台上